Const
Readonly
customProgramCacheKey: (this: IMaterial) => stringReadonly
getMapsForMaterial: (this: IMaterial) => Set<ITexture<TextureEventMap>>Readonly
onBeforeCompile: (Readonly
refreshTextureRefs: (this: IMaterial) => voidReadonly
registerMaterialExtensions: (this: IMaterial, customMaterialExtensions: MaterialExtension[]) => voidReadonly
setDirty: (this: IMaterial, options?: IMaterialSetDirtyOptions) => voidReadonly
unregisterMaterialExtensions: (this: IMaterial, customMaterialExtensions: MaterialExtension[]) => voidReadonly
upgradeMaterial: (this: IMaterial) => IMaterial