Set of options on how to construct the materials
side: Which side to apply the material
FrontSide (default), THREE.BackSide, THREE.DoubleSide
wrap: What type of wrapping to apply for textures
RepeatWrapping (default), THREE.ClampToEdgeWrapping, THREE.MirroredRepeatWrapping
normalizeRGB: RGBs need to be normalized to 0-1 from 0-255
Default: false, assumed to be already normalized
ignoreZeroRGBs: Ignore values of RGBs (Ka,Kd,Ks) that are all 0's
Default: false
Create a new MTLLoader2.MaterialCreator
Param: baseUrl
Url relative to which textures are loaded
Param: options
Set of options on how to construct the materials side: Which side to apply the material FrontSide (default), THREE.BackSide, THREE.DoubleSide wrap: What type of wrapping to apply for textures RepeatWrapping (default), THREE.ClampToEdgeWrapping, THREE.MirroredRepeatWrapping normalizeRGB: RGBs need to be normalized to 0-1 from 0-255 Default: false, assumed to be already normalized ignoreZeroRGBs: Ignore values of RGBs (Ka,Kd,Ks) that are all 0's Default: false