Protected
_dirtyPrivate
_uniformsProtected
Optional
_viewerProtected
_viewerReadonly
materialOptional
uiStatic
Readonly
NOISE_Static
Optional
Readonly
OldStatic
Readonly
PluginPrivate
_loaderProtected
_onProtected
_storeOptional
meta: SerializationMetaTypeOptional
meta: SerializationMetaTypeStatic
AddOptional
params: { Optional
bumpOptional
bumpOptional
flakeOptional
flakeOptional
flakeOptional
flakeOptional
flakeOptional
hasOptional
useGenerated using TypeDoc
NoiseBump Materials Extension Adds a material extension to PhysicalMaterial to add support for sparkle bump / noise bump by creating procedural bump map from noise to simulate sparkle flakes. It uses voronoise function from blender along with several additions to generate the noise for the generation. It also adds a UI to the material to edit the settings. It uses WEBGI_materials_noise_bump glTF extension to save the settings in glTF files.