Optional
_appliedOptional
_targetOptional
assetOptional
is3DDataOptional
isOptional
isOptional
isOptional
isReadonly
isOptional
isThe data definition of a texture. A reference to the data source can be shared across textures. This is often useful in context of spritesheets where multiple textures render the same data but with different Texture transformations.
An object that can be used to store custom data about the texture.
Read-only flag to check if a given object is of type Texture.