Interface ITexture

Hierarchy

Properties

_target?: IRenderTarget
assetType?: "texture"
is3DDataTexture?: boolean
isCanvasTexture?: boolean
isCompressedTexture?: boolean
isCubeTexture?: boolean
isDataTexture?: boolean
isTexture: true
isVideoTexture?: boolean
source: Source & {
    _sourceImgBuffer?: ArrayBuffer;
}

Methods

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