Properties
Optional
_appliedMaterials
Optional
assetType
assetType?: "texture"
Optional
is3DDataTexture
is3DDataTexture?: boolean
Optional
isCanvasTexture
isCanvasTexture?: boolean
Optional
isCompressedTexture
isCompressedTexture?: boolean
Optional
isCubeTexture
isCubeTexture?: boolean
Optional
isDataTexture
isDataTexture?: boolean
Readonly
isTexture
isTexture: true
Optional
isVideoTexture
isVideoTexture?: boolean
source
source: Source & { _sourceImgBuffer?: ArrayBuffer; } Type declaration
Optional
_sourceImgBuffer?: ArrayBuffer