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    Interface IRenderTarget

    interface IRenderTarget {
        assetType?: "renderTarget";
        depth: number;
        depthBuffer: boolean;
        depthTexture: DepthTexture;
        height: number;
        isTemporary?: boolean;
        isWebGLCubeRenderTarget?: boolean;
        isWebGLMultipleRenderTargets?: boolean;
        isWebGLRenderTarget: boolean;
        name?: string;
        renderManager?: IRenderManager<IRenderManagerEventMap>;
        samples: number;
        scissor: Vector4;
        scissorTest: boolean;
        sizeMultiplier?: number;
        stencilBuffer: boolean;
        targetKey?: string;
        texture: ValOrArr<Texture<TextureEventMap> & { _target?: IRenderTarget }>;
        uuid?: string;
        viewport: Vector4;
        width: number;
        clear(
            renderer: IWebGLRenderer,
            color: boolean,
            depth: boolean,
            stencil: boolean,
        ): void;
        clone(trackTarget?: boolean): this;
        copy(source: IRenderTarget | RenderTarget<Texture<TextureEventMap>>): this;
        dispose(): void;
        setSize(width: number, height: number, depth?: number): void;
    }

    Hierarchy

    Index

    Properties

    assetType?: "renderTarget"
    depth: number
    depthBuffer: boolean
    true
    
    depthTexture: DepthTexture
    null
    
    height: number
    isTemporary?: boolean
    isWebGLCubeRenderTarget?: boolean
    isWebGLMultipleRenderTargets?: boolean
    isWebGLRenderTarget: boolean
    name?: string
    samples: number

    Defines the count of MSAA samples. Can only be used with WebGL 2. Default is 0.

    0
    
    scissor: Vector4
    scissorTest: boolean
    false
    
    sizeMultiplier?: number
    stencilBuffer: boolean
    true
    
    targetKey?: string
    texture: ValOrArr<Texture<TextureEventMap> & { _target?: IRenderTarget }>
    uuid?: string
    viewport: Vector4
    width: number

    Methods

    • Parameters

      • width: number
      • height: number
      • Optionaldepth: number

      Returns void