Readonly
composerReadonly
contextReadonly
frameReadonly
isReadonly
maxReadonly
needsReadonly
passesReadonly
rendererReadonly
renderReadonly
totalProtected
Abstract
_Protected
_Optional
options: RendererBlitOptionsOptional
clazz: Class<T>Optional
mimeType: stringOptional
setDirty: booleanOptional
replaceId: booleanOptional
mimeType: stringOptional
quality: numberResizes all tracked targets with a sizeMultiplier based on the current renderSize and renderScale. This must be automatically called by the renderer on resize, and manually when sizeMultiplier of a target changes.
Dispose and remove tracked target. Release target in-case of temporary target. To just dispose from the GPU memory and keep reference, call
target.dispose()
ortarget.dispose(false)