OptionalafterOptionalbeforePasses that should run after this pass
OptionaldirtyChecked by RenderManager to determine whether to render this frame. A frame is rendered if any pass is dirty. This can be set by the plugin/pass to indicate when to continue rendering. See ProgressivePlugin. This is different from setDirty which is implementation specific to the pass/plugin. It generally calls onDirty and set the viewer dirty.
OptionalmaterialOptionalonReadonlypassUnique id for the pass. Used to determine the order of passes in the pipeline.
OptionalrequiredPasses that are required to be present in the pipeline to run this pass.
OptionaluniformsOptionalbeforeThis function gets called at the beginning of every frame where this pass would be enabled.
OptionalonThis function gets called at the end of every frame where this pass would be enabled.
OptionalonCallback when the pass is registered with the render manager
OptionalonCallback when the pass is unregistered with the render manager
OptionalsetSet the pass as dirty. This is implementation specific to the pass/plugin. It generally calls all onDirty and set the viewer dirty.
Passes that should run before this pass