Rest
...textureID: string[]Private
Optional
_lastPrivate
_needsReadonly
isReadonly
passStatic
Readonly
DEFAULT_Optional
writeBuffer: null | WebGLRenderTarget | WebGLMultipleRenderTargetsOptional
deltaTime: numberOptional
maskActive: booleanOptional
writeBuffer: null | WebGLRenderTarget | WebGLMultipleRenderTargetsOptional
readBuffer: WebGLRenderTarget | WebGLMultipleRenderTargetsOptional
deltaTime: numberOptional
maskActive: booleanOptional
updater: IShaderPropertiesUpdater | (undefined | IShaderPropertiesUpdater)[]Generated using TypeDoc
Deprecated
renamed to isExtendedShaderPass