Optional
_currentOptional
_currentOptional
_onOptional
geometryOptional
isOptional
isOptional
isOptional
isOptional
isReadonly
isOptional
isMain camera that the user controls
Optional
materialOptional
Readonly
materialsSame as material but always returns an array.
use object directly
Optional
morphOptional
morphOptional
objectOptional
parentParent/Ancestor of this object to bubble events to. This is set internally by setupObject3D.
Camera that in currently being rendered.
Optional
uiReadonly
visibleRest
...object: IObject3D<IObject3DEvent<IObject3DEventTypes>, IObject3DEventTypes>[]Optional
options: AddObjectOptionsOptional
autoOptional
autoOptional
parent: anyuse getObjectByName instead
Rest
...object: IObject3D<IObject3DEvent<IObject3DEventTypes>, IObject3DEventTypes>[]Dispatches 'objectUpdate' event on object.
Optional
e: IObjectSetDirtyOptionsOptional
updateGenerated using TypeDoc
Deprecated
renamed to mainCamera