Class PointerLockControls2

Hierarchy

Implements

Constructors

Properties

_forwardDirection: Vector3 = ...
_movementX: number = 0
_movementY: number = 0
autoLockOnClick: boolean = true
domElement: HTMLElement
enabled: boolean = true
isLocked: boolean = false
maxPolarAngle: number = Math.PI
minPolarAngle: number = 0
object: Object3D<Event, string>
pointerSpeed: number = 1.0

Methods

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