Protected_Protected Optional_Protected_Pauses time between view changes when animating all views or looping.
Static Optional ReadonlyOldStatic ReadonlyPluginProtected_Protected_Protected_Optionalprefix: stringProtected_Protected_Protected_Protected_Protected_Animates the camera to fit the selected objects in the viewport.
When duration is 0, the view is set instantly via ICamera.fitObject.
Accepts Object3D, materials, textures, or geometries (resolved to their applied meshes).
Optionalselected: objects to fit. Falls back to the scene model root.
padding multiplier on the fitting distance (default 1.5)
Optionalduration: numberanimation duration in ms. Pass 0 for instant. Defaults to animDuration.
Optionalease: easing function or name
min/max clamp on the final distance
Optionalselected: Object3D<Object3DEventMap>Optionalduration: numberOptionalease: in world units
target (center) of the view in world coordinates
Optionalduration: numberin milliseconds
Optionalease: Optionalduration: numberOptionaleasing: Optionalcamera: ICamera<ICameraEventMap>OptionalnormalizeDuration: booleanOptionalmeta: anyOptionalcamera: ICamera<ICameraEventMap>Optionalcamera: ICamera<ICameraEventMap>Optionalview: CameraViewOptionalops: anyOptionalcamera: ICamera<ICameraEventMap>Optionalmeta: SerializationMetaType
Camera View Plugin
Provides API to save, interact and animate and loop between with multiple camera states/views using the PopmotionPlugin.