Class FragmentClippingExtensionPlugin

FragmentClipping Materials Extension Adds a material extension to PhysicalMaterial to add support for fragment clipping. Fragment clipping allows to clip fragments of the material in screen space or world space based on a circle, rectangle, plane, sphere, etc. It uses fixed SDFs with params defined by the user for clipping. It also adds a UI to the material to edit the settings. It uses WEBGI_materials_fragment_clipping_extension glTF extension to save the settings in glTF files.

Hierarchy (View Summary)

Constructors

Properties

_dirty: boolean = false
_viewer?: ThreeViewer
_viewerListeners: PartialRecord<
    | "dispose"
    | "*"
    | "update"
    | "preRender"
    | "postRender"
    | "preFrame"
    | "postFrame"
    | "addPlugin"
    | "removePlugin"
    | "renderEnabled"
    | "renderDisabled",
    (e: IViewerEvent) => void,
> = {}
constructor: typeof AViewerPluginSync & typeof AViewerPlugin
enabled: boolean = true
materialExtension: MaterialExtension = ...
uiConfig?: UiObjectConfig = undefined
FRAGMENT_CLIPPING_EXTENSION_GLTF_EXTENSION: "WEBGI_materials_fragment_clipping_extension" = 'WEBGI_materials_fragment_clipping_extension'

use - use fragmentClippingGLTFExtension

OldPluginType?: string
PluginType: "FragmentClippingExtensionPlugin1" = 'FragmentClippingExtensionPlugin1'

Accessors

Methods