Class CameraHelper2

Fork of CameraHelper from three.js - shows frustum, line of sight and up of the camera - suitable for fast updates - based on frustum visualization in lightgl.js shadowmap example https://github.com/evanw/lightgl.js/blob/master/tests/shadowmap.html

Hierarchy (View Summary)

Constructors

Properties

_camera: Camera = ...
_vector: Vector3 = ...
assetType: string = 'widget'
camera: undefined | Camera & IUiConfigContainer
isWidget: true = ...
modelObject: CameraHelper2 = ...
object: undefined | Object3D & IUiConfigContainer
pointMap: Record<string, number[]>
uiConfig: UiObjectConfig = ...
visible: boolean = true

Object gets rendered if true.

true

Methods