ThreePipe
    Preparing search index...

    Class CameraHelper2

    Fork of CameraHelper from three.js - shows frustum, line of sight and up of the camera - suitable for fast updates - based on frustum visualization in lightgl.js shadowmap example https://github.com/evanw/lightgl.js/blob/master/tests/shadowmap.html

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    _camera: Camera<Object3DEventMap> = ...
    _vector: Vector3 = ...
    assetType: string = 'widget'
    camera: undefined | Camera<Object3DEventMap> & IUiConfigContainer<any, string>
    isWidget: true = ...
    modelObject: CameraHelper2 = ...
    • not required
    object: undefined | Object3D<Object3DEventMap> & IUiConfigContainer<any, string>
    pointMap: Record<string, number[]>
    uiConfig: UiObjectConfig<any, string, any> = ...
    visible: boolean = true

    Object gets rendered if true.

    true

    Methods