Interface RenderTargetBlock

interface RenderTargetBlock {
    div: HTMLDivElement;
    material?: ShaderMaterial<Event, string>;
    name: string;
    originalColorSpace: boolean;
    target: ValOrFunc<undefined | null | IRenderTarget | {
        texture?: ValOrArr<ITexture>;
    }>;
    transparent: boolean;
    visible: boolean;
}

Properties

div: HTMLDivElement
material?: ShaderMaterial<Event, string>
name: string
originalColorSpace: boolean
target: ValOrFunc<undefined | null | IRenderTarget | {
    texture?: ValOrArr<ITexture>;
}>
transparent: boolean
visible: boolean

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