Interface RendererBlitOptions

interface RendererBlitOptions {
    blending?: Blending;
    clear?: boolean;
    material?: ShaderMaterial;
    respectColorSpace?: boolean;
    source?: Texture;
    transparent?: boolean;
    viewport?: Vector4;
}

Properties

blending?: Blending
clear?: boolean
material?: ShaderMaterial
respectColorSpace?: boolean
source?: Texture
transparent?: boolean
viewport?: Vector4