Protected
_dirtyProtected
Optional
_passProtected
_pointerProtected
Optional
_targetProtected
Optional
_viewerProtected
_viewerReadonly
passOptional
uiStatic
Optional
Readonly
OldStatic
Readonly
PluginProtected
_beforeProtected
_createPrivate
_fadePrivate
_fadePrivate
_fadePrivate
_fadePrivate
_onProtected
_onProtected
_storeOptional
meta: SerializationMetaTypeStart a frame fade transition. Note that the current frame data will only be used if the last running transition is ended or near the end. To do it anyway, call stopTransition first
Optional
meta: SerializationMetaTypeGenerated using TypeDoc
FrameFade Plugin
Adds a post-render pass to smoothly fade to a new rendered frame over time. This is useful for example when changing the camera position, material, object properties, etc to avoid a sudden jump.