Protected
_Protected
Optional
_Protected
_Different targets for different render cameras. Need to save them all here since we need them in the next frame.
Protected
Optional
_Protected
_Readonly
bufferNote - this is not used right now
Readonly
passOptional
uiStatic
Readonly
OldStatic
Readonly
PluginProtected
_This function is called every frame before composer render, if this pass is being used in the pipeline
Optional
_: IScene<ISceneEventMap>Optional
_1: ICamera<ICameraEventMap>Optional
_2: IRenderManager<IRenderManagerEventMap>Protected
_Protected
_Optional
camera: ICamera<ICameraEventMap>Protected
_Optional
camera: ICamera<ICameraEventMap>Protected
_Protected
_Optional
prefix: stringOptional
meta: SerializationMetaTypeOptional
camera: ICamera<ICameraEventMap>if called after rendering frame.
Get recording delta post render, For use with animations to sync with converge mode in canvas recorder. See PopmotionPlugin for usage.
Optional
meta: SerializationMetaType
Progressive Plugin
Adds a post-render pass to blend the last frame with the current frame. This can be used to create a progressive rendering effect which is useful for progressive shadows, gi, denoising, baking, anti-aliasing, and many other effects.