Protected
_Protected
Optional
_Protected
Optional
_Protected
_Readonly
bufferReadonly
isReadonly
materialReadonly
passOptional
targetOptional
textureOptional
uiStatic
Optional
Readonly
OldStatic
Readonly
PluginProtected
_This function is called every frame before composer render, if this pass is being used in the pipeline
Optional
_: IScene<ISceneEventMap>Optional
_1: ICamera<ICameraEventMap>Optional
_2: IRenderManager<IRenderManagerEventMap>Protected
_Protected
_Protected
_Protected
_Protected
_Protected
_Optional
prefix: stringOptional
meta: SerializationMetaTypeOptional
meta: SerializationMetaType
Depth Buffer Plugin
Adds a pre-render pass to render the depth buffer to a render target that can be used as gbuffer or for postprocessing.