Private
_transmissivePrivate
_transparentOptional
afterOptional
beforeReadonly
isGBufferReadonly
passOptional
requiredOptional
sceneOptional
renderToGBuffer: booleanRenders to target
Optional
_: null | WebGLRenderTarget | WebGLMultipleRenderTargetsthis is ignored
Optional
_1: WebGLRenderTarget | WebGLMultipleRenderTargetsthis is ignored
Optional
deltaTime: numberOptional
maskActive: booleanGenerated using TypeDoc
Unique id for the pass. Used to determine the order of passes in the pipeline.