Class ExtendedCopyPass

Hierarchy (view full)

Constructors

Properties

enabled: boolean = true
isExtendedShaderPass: true = true
onDirty: (() => void)[] = []

Type declaration

    • (): void
    • Returns void

overrideReadBuffer: null | {
    texture?: Texture;
} = null

Type declaration

DEFAULT_TEX_ID: "tDiffuse" = 'tDiffuse'

Accessors

Methods

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