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    Class ChromaticAberrationPlugin

    Chromatic Aberration Plugin Adds an extension to ScreenPass material for applying chromatic aberration effect on the final buffer before rendering to screen. The intensity of the aberration can be controlled with the intensity(previously aberrationIntensity) property.

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    __setDirty?: () => void
    _dirty: boolean = false
    _shaderPatch: string = 'diffuseColor = ChromaticAberration(diffuseColor);'
    _viewer?: ThreeViewer
    _viewerListeners: PartialRecord<IViewerEventTypes, (e: IViewerEvent) => void> = {}
    constructor: typeof AScreenPassExtensionPlugin & typeof AViewerPluginSync & typeof AViewerPlugin
    enabled: boolean
    extraUniforms: { aberrationIntensity: { value: 1 } } = ...
    intensity: number = 0.5
    priority: number = -50

    The priority of the material extension when applied to the material in ScreenPass set to very low priority, so applied at the end

    uiConfig?: UiObjectConfig<any, string, any> = undefined
    OldPluginType?: string
    PluginType: "ChromaticAberration" = 'ChromaticAberration'

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