Class GenericBlendTexturePass

Hierarchy (View Summary)

Implements

Constructors

Properties

enabled: boolean = true
isExtendedShaderPass: true
material: ShaderMaterial2
onDirty: () => void[] = []
overrideReadBuffer: null | { texture?: Texture } = null
DEFAULT_TEX_ID: "tDiffuse" = 'tDiffuse'

Accessors

Methods