Class MaterialPreviewGenerator

Implements

Constructors

Properties

Methods

Constructors

Properties

_channel: number
_lights: Light<undefined | LightShadow<Camera<Event, string>>, Event, string>[] = []
_scene: Scene<Event, string>
shapes: Record<string, Mesh<BufferGeometry<NormalBufferAttributes, Event, string>, Material<Event, string> | Material<Event, string>[]>> = ...

Methods

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