Optional__Optional__This can be set to true in the importer to indicate that the source buffer should be loaded and cached in the userdata during processRaw
Optional__Cached source blob for the asset
Optional__Cached source buffer for the asset (only cached when __needsSourceBuffer is set)
OptionalanimationOptionalconstraintsOptionaldisposeAutomatically dispose geometry when not used by any object in the scene
Optional InternalisIf this is a placeholder/dummy geometry. These geometries are not saved in asset/glTF files.
OptionalrootThe path from which the asset was downloaded/imported.
OptionalrootIncase files are loaded as different extensions(like for json), this will be set.
OptionalrootWhether to refresh this object from the asset manager when its loaded as an embedded object
extra arbitrary data saved by the importer that can be used by the plugins (like gltf material variants)