Variable iGeometryCommonsConst

iGeometryCommons: {
    center: (
        superCenter: (target?: Vector3) => this,
    ) => (
        offset?: Vector3,
        keepWorldPosition?: boolean,
        setDirty?: boolean,
    ) => this;
    center2: (
        this: IGeometry,
        offset?: Vector3,
        keepWorldPosition?: boolean,
        setDirty?: boolean,
    ) => () => void;
    clone: (superClone: () => this) => () => this;
    dispose: (superDispose: () => void) => (force?: boolean) => void;
    makeUiConfig: (this: IGeometry) => UiObjectConfig;
    refreshUi: (this: IGeometry) => void;
    setDirty: (this: IGeometry, options?: IGeometrySetDirtyOptions) => void;
    upgradeGeometry: (this: IGeometry) => IGeometry;
} = ...

Type declaration

  • center: (
        superCenter: (target?: Vector3) => this,
    ) => (
        offset?: Vector3,
        keepWorldPosition?: boolean,
        setDirty?: boolean,
    ) => this
  • center2: (
        this: IGeometry,
        offset?: Vector3,
        keepWorldPosition?: boolean,
        setDirty?: boolean,
    ) => () => void
  • clone: (superClone: () => this) => () => this
  • dispose: (superDispose: () => void) => (force?: boolean) => void
  • makeUiConfig: (this: IGeometry) => UiObjectConfig
  • refreshUi: (this: IGeometry) => void
  • setDirty: (this: IGeometry, options?: IGeometrySetDirtyOptions) => void
  • upgradeGeometry: (this: IGeometry) => IGeometry