Variable iGeometryCommonsConst
iGeometryCommons: { center: ( superCenter: (target?: Vector3) => this, ) => ( offset?: Vector3, keepWorldPosition?: boolean, setDirty?: boolean, ) => this; center2: ( this: IGeometry, offset?: Vector3, keepWorldPosition?: boolean, setDirty?: boolean, ) => () => void; clone: (superClone: () => this) => () => this; dispose: (superDispose: () => void) => (force?: boolean) => void; makeUiConfig: (this: IGeometry) => UiObjectConfig; refreshUi: (this: IGeometry) => void; setDirty: (this: IGeometry, options?: IGeometrySetDirtyOptions) => void; upgradeGeometry: (this: IGeometry) => IGeometry;} = ... Type declaration
center: (
superCenter: (target?: Vector3) => this,
) => (
offset?: Vector3,
keepWorldPosition?: boolean,
setDirty?: boolean,
) => this
center2: (
this: IGeometry,
offset?: Vector3,
keepWorldPosition?: boolean,
setDirty?: boolean,
) => () => void
clone: (superClone: () => this) => () => this
dispose: (superDispose: () => void) => (force?: boolean) => void
refreshUi: (this: IGeometry) => void