Protected_Searches through an object and its children, starting with the object itself, and returns the first with a matching id.
Unique number of the object instance. Expects a Integer
Searches through an object and its children, starting with the object itself, and returns the first with a matching name.
String to match to the children's Object3D.name property.
Searches through an object and its children, starting with the object itself, and returns the first with a property that matches the value given.
the property name to search for.
value of the given property.
ReadonlyisObject's parent in the scene graph.
Dispatches 'objectUpdate' event on object.
Executes the callback on this object and all descendants.
Executes the callback on all ancestors.
Like traverse, but the callback will only be executed for visible objects
StaticObject
Array with object's children.