Threepipe SVG Rendering Plugins
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    Class SVGMesh

    Mesh object that can be rendered as SVG. Wrapper class around three mesh object that duplicates geometry if needed (i.e. for SkinnedMesh) and computes BVH and HalfEdgeStructure on demand)

    Index

    Constructors

    Properties

    bvh: MeshBVH
    bvhOptions: MeshBVHOptions
    drawFills: boolean = true
    drawHiddenContours: boolean = true
    drawVisibleContours: boolean = true
    hes: HalfedgeDS
    isUsingBVHForRaycasting: boolean = false
    sourceMesh: Mesh
    texture?: SVGTexture

    Accessors

    Methods