Mesh object that can be rendered as SVG. Wrapper class around three mesh object that duplicates geometry if needed (i.e. for SkinnedMesh) and computes BVH and HalfEdgeStructure on demand)
Readonly
Optional
Adds a SVGtexture to the mesh.
The image or vector graphics texture to use.
Generated using TypeDoc
Mesh object that can be rendered as SVG. Wrapper class around three mesh object that duplicates geometry if needed (i.e. for SkinnedMesh) and computes BVH and HalfEdgeStructure on demand)