interface FillPassOptions {
    drawRaycastPoint?: boolean;
    fillImage?: string;
    fillStyle?: FillStyle;
    strokeStyle?: FillStyle;
    useFixedStyle?: boolean;
    useRandomColors?: boolean;
}

Properties

drawRaycastPoint?: boolean
fillImage?: string
fillStyle?: FillStyle

Fixed style to apply to polygons

strokeStyle?: FillStyle
useFixedStyle?: boolean

Use a fixed style ()color and/or opacity) provided by fillStyle instead of mesh material.

Default Value

false

useRandomColors?: boolean

Use a random color for each polygon in the svg. Overwrites useFixedStyle if true.

Default Value

false

Generated using TypeDoc