Constructors

Properties

camera: PerspectiveCamera = ...
chains: Chain[] = ...
meshes: SVGMesh[] = ...
options: Required<ViewmapOptions> = ...
polygons: Polygon[] = ...
renderSize: { h: number; w: number } = ...
skipActions: boolean = false
viewEdges: ViewEdge[] = ...
viewVertexMap: Map<string, ViewVertex> = ...

Methods