Constructors

Properties

intersections: MeshIntersectionInfo = ...
polygons: {
    assigned: number;
    insidePointErrors: number;
    nonAssigned: number;
    smallAreaIgnored: number;
} = ...

Type declaration

  • assigned: number
  • insidePointErrors: number
  • nonAssigned: number
  • smallAreaIgnored: number
times: {
    assignPolygons: number;
    computeChains: number;
    computePolygons: number;
    find2dSingularities: number;
    find3dSingularities: number;
    meshIntersections: number;
    setupEdges: number;
    setupFaceMap: number;
    setupPoints: number;
    updateBVH: number;
    updateGeometries: number;
    updateHES: number;
    visibility: number;
    worldTransform: number;
} = ...

Record or times in ms

Type declaration

  • assignPolygons: number
  • computeChains: number
  • computePolygons: number
  • find2dSingularities: number
  • find3dSingularities: number
  • meshIntersections: number
  • setupEdges: number
  • setupFaceMap: number
  • setupPoints: number
  • updateBVH: number
  • updateGeometries: number
  • updateHES: number
  • visibility: number
  • worldTransform: number
totalTime: number = Infinity
visibility: {
    nbRaycasts: number;
    nbTests: number;
} = ...

Type declaration

  • nbRaycasts: number
  • nbTests: number

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