Optionaltype: TOptionalrefreshOptionalremoveRemoves this constraint from the object it is attached to.
A function that can be called to undo the removal of the constraint.
InternalRefresh the constraint and mark it as dirty.
Optionale: { args?: any[]; bubbleToParent: boolean; object: IObject3D } & Omit<OptionalisTarget: boolean
Refreshes the constraint, re-evaluating its target and properties.