Implements

  • MaterialExtension

Constructors

Properties

extraUniforms: {
    focal: { value: Vector2 };
    minAlpha: { value: number };
    viewport: { value: Vector2 };
} = ...

Extra uniforms to copy to material

isGaussianSplatMaterialExtension: true
parsFragmentSnippet: string = gaussianSplatShaders.pars_frag

Extra code to add to the top of the fragment shader Value can be a string or a function that returns a string

parsVertexSnippet: string = gaussianSplatShaders.pars_vert

Extra code to add to the top of the vertex shader Value can be a string or a function that returns a string

setDirty?: () => void

Accessors

Methods