WebGi Rendering Plugins
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    Class OutlineRenderPass<TP, T>

    Type Parameters

    Hierarchy

    Implements

    • IPipelinePass<TP>
    Index

    Constructors

    Properties

    after: string[] = ...

    Passes that should run before this pass

    before: string[] = ...

    Passes that should run after this pass

    enabled: boolean = true
    isOutlineRenderPass: true
    onDirty: (() => void)[] = []
    overrideMaterial: ShaderMaterial
    passId: TP
    required: string[] = ...

    Passes that are required to be present in the pipeline to run this pass.

    scene?: IScene<ISceneEventMap>
    target: ValOrFunc<T>
    uiConfig: UiObjectConfig

    Methods

    • This function gets called at the beginning of every frame where this pass would be enabled.

      Parameters

      • scene: IScene
      • camera: ICamera
      • _: IRenderManager

      Returns void