Threepipe React Three Fiber
    Preparing search index...

    Function Model

    • Parameters

      • __namedParameters: {
            children?: ReactNode;
            onImport?: (obj: undefined | (undefined | ImportResult)[]) => void;
            onLoad?: (
                obj:
                    | null
                    | IObject3D<
                        IObject3DEventMap,
                        undefined
                        | IGeometry<NormalBufferAttributes, BufferGeometryEventMap>,

                            | undefined
                            | IMaterial<IMaterialEventMap>
                            | IMaterial<IMaterialEventMap>[],
                    >[],
            ) => void;
            props?: Mutable<
                Overwrite<
                    Partial<
                        Overwrite<
                            Object3D2<
                                IObject3DEventMap,
                                undefined
                                | IGeometry<NormalBufferAttributes, BufferGeometryEventMap>,
                                undefined | IMaterial<IMaterialEventMap> | IMaterial<(...)>[],
                            >,
                            MathProps<
                                Object3D2<IObject3DEventMap, (...) | (...), (...) | (...) | (...)>,
                            > & ReactProps<
                                Object3D2<IObject3DEventMap, (...) | (...), (...) | (...) | (...)>,
                            > & Partial<EventHandlers>,
                        >,
                    >,
                    Omit<
                        InstanceProps<
                            Object3D2<
                                IObject3DEventMap,
                                undefined
                                | IGeometry<NormalBufferAttributes, BufferGeometryEventMap>,
                                undefined | IMaterial<IMaterialEventMap> | IMaterial<(...)>[],
                            >,
                            typeof Object3D2,
                        >,
                        "object",
                    >,
                >,
            >;
            ref?: Ref<
                IObject3D<
                    IObject3DEventMap,
                    undefined
                    | IGeometry<NormalBufferAttributes, BufferGeometryEventMap>,
                    undefined | IMaterial<IMaterialEventMap> | IMaterial<IMaterialEventMap>[],
                >,
            >;
            url: string;
        } & ImportAssetOptions & AddModelOptions

      Returns null | Element | (null | Element)[]