import { _testFinish, BaseGroundPlugin, DirectionalLight2, GBufferPlugin, IObject3D, LoadingScreenPlugin, PCFSoftShadowMap, PickingPlugin, RenderTargetPreviewPlugin, SSAAPlugin, ThreeViewer, } from 'threepipe' import {TweakpaneUiPlugin} from '@threepipe/plugin-tweakpane' // @ts-expect-error todo fix import {SSContactShadowsPlugin} from '@threepipe/webgi-plugins' async function init() { const viewer = new ThreeViewer({ canvas: document.getElementById('mcanvas') as HTMLCanvasElement, msaa: true, rgbm: false, dropzone: { addOptions: { disposeSceneObjects: true, }, }, plugins: [LoadingScreenPlugin, GBufferPlugin, BaseGroundPlugin, SSAAPlugin], // rgbm: false, }) viewer.renderManager.stableNoise = true const sscs = viewer.addPluginSync(SSContactShadowsPlugin) viewer.addPluginSync(PickingPlugin) console.log(sscs) const ui = viewer.addPluginSync(new TweakpaneUiPlugin(true)) // await viewer.setEnvironmentMap('https://threejs.org/examples/textures/equirectangular/venice_sunset_1k.hdr', { // setBackground: true, // }) await viewer.load<IObject3D>('https://threejs.org/examples/models/gltf/DamagedHelmet/glTF/DamagedHelmet.gltf', { autoCenter: true, autoScale: true, }) // const model = result?.getObjectByName('node_damagedHelmet_-6514') // const materials = (model?.materials || []) as PhysicalMaterial[] ui.setupPluginUi(sscs) ui.setupPluginUi(BaseGroundPlugin) ui.setupPluginUi(PickingPlugin) const light = viewer.scene.addObject(new DirectionalLight2(0xffffff, 4)) light.position.set(2, 2, 2) light.lookAt(0, 0, 0) light.castShadow = true light.shadowMapSize.setScalar(1024) light.shadowNear = 0.1 light.shadowFar = 10 light.shadowFrustum = 4 viewer.renderManager.renderer.shadowMap.type = PCFSoftShadowMap const rt = viewer.addPluginSync(RenderTargetPreviewPlugin) rt.addTarget(()=>light.shadow.map || undefined, 'shadow', true, true, true) // const gb = viewer.getPlugin(GBufferPlugin) // rt.addTarget(()=>({texture: gb!.normalDepthTexture}), 'shadow2') ui.appendChild(light.uiConfig, {expanded: true}) // for (const material of materials) { // ui.appendChild(material.uiConfig) // } } init().then(_testFinish)