import { _testFinish, BasicShadowMap, Box3B, DirectionalLight2, IObject3D, LoadingScreenPlugin, Mesh, PhysicalMaterial, PlaneGeometry, ProgressivePlugin, RenderTargetPreviewPlugin, SSAAPlugin, ThreeViewer, Vector3, } from 'threepipe' import {TweakpaneUiPlugin} from '@threepipe/plugin-tweakpane' async function init() { const viewer = new ThreeViewer({ canvas: document.getElementById('mcanvas') as HTMLCanvasElement, msaa: true, rgbm: false, dropzone: { addOptions: { disposeSceneObjects: true, importConfig: true, }, }, plugins: [LoadingScreenPlugin], }) viewer.addPluginSync(new ProgressivePlugin((window as any).TESTING ? 20 : 200)) viewer.addPluginSync(new SSAAPlugin()) // viewer.scene.addObject(new HemisphereLight(0xffffff, 0x444444, 10)) const result = await viewer.load<IObject3D>('https://threejs.org/examples/models/fbx/Samba Dancing.fbx', { autoCenter: true, autoScale: true, }) const ground = new Mesh( new PlaneGeometry(100, 100) .rotateX(-Math.PI / 2) .translate(0, new Box3B().expandByObject(result!).getSize(new Vector3()).y / -2, 0), new PhysicalMaterial({ color: '#ffffff', }) ) ground.castShadow = false ground.receiveShadow = true viewer.scene.addObject(ground) const directionalLight = viewer.scene.addObject(new DirectionalLight2(0xffffff, 4)) directionalLight.position.set(2, 2, 2) directionalLight.lookAt(0, 0, 0) directionalLight.castShadow = true directionalLight.shadowMapSize.setScalar(1024) directionalLight.shadowNear = 0.1 directionalLight.shadowFar = 10 directionalLight.shadowFrustum = 4 viewer.renderManager.renderer.shadowMap.type = BasicShadowMap viewer.scene.mainCamera.position.set(1, 2, 2.5) viewer.scene.mainCamera.target.set(0, 0.25, 0) viewer.scene.mainCamera.setDirty() const rt = viewer.addPluginSync(RenderTargetPreviewPlugin) rt.addTarget(()=>directionalLight.shadow.map || undefined, 'shadow', true, true, true) viewer.addEventListener('postFrame', ()=>{ if (viewer.renderManager.frameCount < 1) return directionalLight.position.set( 2 + Math.sin(viewer.renderManager.frameCount) / 5, 2, 2 + Math.cos(viewer.renderManager.frameCount) / 5 ) directionalLight.lookAt(0, 0, 0) viewer.renderManager.resetShadows() }) viewer.addPluginSync(TweakpaneUiPlugin).setupPlugins(ProgressivePlugin) await viewer.getPlugin(ProgressivePlugin)?.convergedPromise console.log('converged') } init().finally(_testFinish)