Drop .ktx2 files here
import { _testFinish, ITexture, KTX2LoadPlugin, LoadingScreenPlugin, Mesh, PlaneGeometry, SRGBColorSpace, ThreeViewer, UnlitMaterial, } from 'threepipe' import {BufferGeometry} from 'three' async function init() { const viewer = new ThreeViewer({ canvas: document.getElementById('mcanvas') as HTMLCanvasElement, msaa: true, dropzone: { allowedExtensions: ['ktx2'], }, plugins: [KTX2LoadPlugin, LoadingScreenPlugin], }) viewer.scene.setBackgroundColor('#555555') const urls = [ 'https://cdn.jsdelivr.net/gh/repalash/three.js-modded@v0.153.1001/examples/textures/compressed/sample_etc1s.ktx2', 'https://cdn.jsdelivr.net/gh/repalash/three.js-modded@v0.153.1001/examples/textures/compressed/sample_uastc.ktx2', 'https://cdn.jsdelivr.net/gh/repalash/three.js-modded@v0.153.1001/examples/textures/compressed/sample_uastc_zstd.ktx2', ] // PlaneGeometry UVs assume flipY=true, which compressed textures don't support. const geometry = flipY(new PlaneGeometry(1, 1)) let i = 0 for (const url of urls) { // Load the url as a Texture const texture = await viewer.load<ITexture>(url) if (!texture) continue texture.colorSpace = SRGBColorSpace const material = new UnlitMaterial({ map: texture, transparent: true, }) const plane = new Mesh(geometry, material) plane.position.set(i % 3 - 1, -Math.floor(i / 3) + 1, 0) viewer.scene.addObject(plane) i++ } // Listen to when a file is dropped viewer.assetManager.addEventListener('loadAsset', (e)=>{ if (!e.data?.isTexture) return const texture = e.data as ITexture texture.colorSpace = SRGBColorSpace const material = new UnlitMaterial({ map: texture, transparent: true, }) const plane = new Mesh(geometry, material) plane.position.set(i % 3 - 1, -Math.floor(i / 3) + 1, 0) viewer.scene.addObject(plane) i++ }) } init().finally(_testFinish) /** Correct UVs to be compatible with `flipY=false` textures. */ function flipY(geometry: BufferGeometry) { const uv = geometry.attributes.uv for (let i = 0; i < uv.count; i++) { uv.setY(i, 1 - uv.getY(i)) } return geometry }