Drop .ktx files here
import { _testFinish, ITexture, KTXLoadPlugin, LoadingScreenPlugin, Mesh, PlaneGeometry, SRGBColorSpace, ThreeViewer, UnlitMaterial, } from 'threepipe' async function init() { const viewer = new ThreeViewer({ canvas: document.getElementById('mcanvas') as HTMLCanvasElement, msaa: true, dropzone: { allowedExtensions: ['ktx'], }, plugins: [LoadingScreenPlugin], }) viewer.addPluginSync(KTXLoadPlugin) viewer.scene.setBackgroundColor('#555555') const urls = [] // Checking which ktx formats are supported by the browser const formats = { astc: viewer.renderManager.renderer.extensions.has('WEBGL_compressed_texture_astc'), etc1: viewer.renderManager.renderer.extensions.has('WEBGL_compressed_texture_etc1'), s3tc: viewer.renderManager.renderer.extensions.has('WEBGL_compressed_texture_s3tc'), pvrtc: viewer.renderManager.renderer.extensions.has('WEBGL_compressed_texture_pvrtc'), } if (formats.pvrtc) urls.push( 'https://threejs.org/examples/textures/compressed/disturb_PVR2bpp.ktx', 'https://threejs.org/examples/textures/compressed/lensflare_PVR4bpp.ktx' ) if (formats.s3tc) urls.push( 'https://threejs.org/examples/textures/compressed/disturb_BC1.ktx', 'https://threejs.org/examples/textures/compressed/lensflare_BC3.ktx' ) if (formats.etc1) urls.push( 'https://threejs.org/examples/textures/compressed/disturb_ETC1.ktx' ) if (formats.astc) urls.push( 'https://threejs.org/examples/textures/compressed/disturb_ASTC4x4.ktx', 'https://threejs.org/examples/textures/compressed/lensflare_ASTC8x8.ktx' ) const geometry = new PlaneGeometry(1, 1) let i = 0 for (const url of urls) { // Load the url as a Texture const texture = await viewer.load<ITexture>(url) if (!texture) continue texture.colorSpace = SRGBColorSpace const material = new UnlitMaterial({ map: texture, transparent: true, }) const plane = new Mesh(geometry, material) plane.position.set(i % 3 - 1, -Math.floor(i / 3) + 1, 0) viewer.scene.addObject(plane) i++ } // Listen to when a file is dropped viewer.assetManager.addEventListener('loadAsset', (e)=>{ if (!e.data?.isTexture) return const texture = e.data as ITexture texture.colorSpace = SRGBColorSpace const material = new UnlitMaterial({ map: texture, transparent: true, }) const plane = new Mesh(geometry, material) plane.position.set(i % 3 - 1, -Math.floor(i / 3) + 1, 0) viewer.scene.addObject(plane) i++ }) } init().finally(_testFinish)