import {_testFinish, CameraViewPlugin, HDRiGroundPlugin, LoadingScreenPlugin, ThreeViewer} from 'threepipe' import {TweakpaneUiPlugin} from '@threepipe/plugin-tweakpane' async function init() { const viewer = new ThreeViewer({ canvas: document.getElementById('mcanvas') as HTMLCanvasElement, msaa: true, dropzone: { allowedExtensions: ['gltf', 'glb', 'hdr', 'bin', 'png', 'jpeg', 'webp', 'jpg', 'exr'], addOptions: { disposeSceneObjects: true, autoSetEnvironment: true, // when hdr is dropped autoSetBackground: true, }, }, plugins: [CameraViewPlugin, LoadingScreenPlugin], }) const hdriGround = viewer.addPluginSync(HDRiGroundPlugin) await viewer.setEnvironmentMap('https://threejs.org/examples/textures/equirectangular/venice_sunset_1k.hdr', { setBackground: true, }) await viewer.load('https://threejs.org/examples/models/gltf/DamagedHelmet/glTF/DamagedHelmet.gltf', { autoCenter: true, autoScale: true, autoScaleRadius: 10, }) viewer.scene.background = 'environment' // this is not really required since setBackground is also set to true above hdriGround.worldRadius = 50 hdriGround.tripodHeight = 10 const bounds = viewer.scene.getBounds(true, true) bounds.getCenter(hdriGround.originPosition) hdriGround.originPosition.y -= (bounds.max.y - bounds.min.y) / 2 hdriGround.enabled = true console.log(hdriGround) const ui = viewer.addPluginSync(new TweakpaneUiPlugin(true)) ui.setupPluginUi(HDRiGroundPlugin) await viewer.fitToView(undefined, 2.5) } init().finally(_testFinish)