Optional
cascadesNumber of shadow cascades. Default: 3
Optional
lightFar plane distance for shadow camera. If undefined, uses light's existing far
Optional
lightMargin around the frustum bounds for shadow calculation. Default: 200
Optional
lightNear plane distance for shadow camera. If undefined, uses light's existing near
Optional
shadowShadow bias to prevent shadow acne. If undefined, uses light's existing bias
Optional
shadowShadow map resolution for each cascade. Default: 2048
Configuration data for CSM (Cascaded Shadow Maps) light parameters