OptionalcascadesNumber of shadow cascades. Default: 3
OptionallightFar plane distance for shadow camera. If undefined, uses light's existing far
OptionallightMargin around the frustum bounds for shadow calculation. Default: 200
OptionallightNear plane distance for shadow camera. If undefined, uses light's existing near
OptionalshadowShadow bias to prevent shadow acne. If undefined, uses light's existing bias
OptionalshadowShadow map resolution for each cascade. Default: 2048
Configuration data for CSM (Cascaded Shadow Maps) light parameters